- 1 Links
- 2 Blender FAQ
- 3 =streaming blender game engine (ge) over the network / internet
- 4 mesh alignment tutorial
- 5 reaching endpoit
- 6 reaching midpoint
- 7 architecure tutorials
- 8 Blender Resources
- 8.1 textures and materials
- 8.2 scripts and models
- 8.3 python scripting ***
- 8.4 skybox
- 8.5 Tips & Recipes
- 8.6 Modeling a Car in Blender
- 8.7 HotKeys
- 8.8 Recipes
- 8.9 Zlatkos WIP
- 8.10 Tutorials
- 8.11 Trivia and Misc
- 8.12 Modeling ideas
- 8.13 video straming (wanted functionality)
Getting data to and from Bleder GE
- http://blenderartists.org/forum/showthread.php?t=156672 # using pyton script as module in GE *great*
- http://blenderartists.org/forum/showthread.php?t=117815 # via UDP or TCP socket (with datagrams ..)
- http://www.foro3d.com/archive/index.php/t-77049.html blender game networking
- http://www.local-guru.net/blog/2009/03/08/using-the-blendergameengine-as-osc-client Open Sound ..
- http://opendimension.blogspot.com/2009/04/bouncing-virtual-ball-with-arduino-and.html bouncing ball
Formula 1 Competition
- F1 plenty of original looking 'cars'
yugos in 3D
- red one
- rusty must see! take care you see the whole off the thread, as updates are posted and process appraised by members
cars in blender
mesh based modeling
- toon car
- speedtiti (Thierry Faugé) - classic tutorial mirror1 mirror2 - right half IS in english | more speedtiti work | speedtitti galery
nurbs based modelling
non blender car modeling
See and compare!
While Modron got a preety decent if somewhat stiff lizard there, mine is more like a plastic dragon. That effect is probably due to the poor alignment and the choice of the color ie material. Also, I could not have resist putting these little ears or horns, what have you..
Blender is not a CAD you and me learned to know and appreciate. Initially I went through a bit of frustration, being seemingly unable to make precise definitions etc.
Here I am trying to collect some means of achieving CAD funcionality one meets elsewhere.
- How do I save my preferred settings?
=streaming blender game engine (ge) over the network / internet
mesh alignment tutorial
Sometimes you just want to align two meshes perfectly. With this recipe you have to separate meshes into separate objects first. Select part of the mesh, pres YKEY to separate from the rest of mesh and then PKEY to make it into a separate object.
Here is the way. Presume we now have two objects, a cube and a plane f.e. Each have a vertex at which we would like to attach them.
- say we have cube and plane. they are aligned direction wise but we would like to put them so close as if they are joined.
- select vertex on one object, where you want meshes to meet, SHIFT+SKEY, 'Cursor to Selection', change to Object Mode (TAB), Center Cursor (SPACE, Transform, Center Cursor)
- select other object, Edit Mode, select destined vertex, SHIFT+SKEY, 'Cursor to Selection'
- Change back to Object Mode, select first object, SHIFT+SKEY, 'Selection to Cursor'
- place cursor at desired endpoint as described above
- when drawing an edge (line) you select start point and press EKEY followed by ESCAPE, as if to abort action
- SHIFT+SKEY, 'Selection to Cursor'
- cut the line in half using CTRL+RKEY knife tool
- proceed as above
If you would like to join the objects back into single object / mesh, select them and CTRL+JKEY
textures and materials
scripts and models
- http://www.cgtrader.com heaps of FREE MODELS, market, jobs, ...
- http://www.turbosquid.com/ 3D model market
python scripting ***
Tips & Recipes
- 3 ways of cutting a round hole in the mesh
Modeling a Car in Blender
God knows I tried to keep out of car modelling, it being so .. uff. However, even if I stayed out of this, I would have to hit me before or later, as it seems to be obligatory deed, like desing a chair is for designers. Anyway here is my Car Model In Blender page.
- HotKey reference preety usefull with Blender
Here are some of HotKeys that I have found worthwhile singling out, because I kept needing them the moment I forgot about them.
- F3 - to save rendering to a jpeg file
- move vertices along the edge
- datablocks tut
- david jarvis nice and friendly tutorials
- Blender Manual
- 'official' tutorials
- nice and clean tutorials
- great workable tutorial
- You can always request missing tutorial here.
- basic material characteristics
- video tutorial machinimatrix.org