Difference between revisions of "Unity"
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| − | + | ==tutorials== | |
| + | ===starting=== | ||
| + | http://www.moddb.com/engines/unity/tutorials/unity-tutoral-part-1-in-the-beginning | ||
| + | ===mid=== | ||
| + | *http://www.unity3dstudent.com/category/modules/ + basic script | ||
| + | ==best practice== | ||
| + | *http://abitgames.com/2011/blog/10-things-to-know-programming-unity3d-games/ | ||
| + | |||
| + | ==tips== | ||
| + | *to focus on object (mesh) - doubleclick the name | ||
| + | *to stop mesh (rigidbody) fall through terrain, tick 'convex' in mesh properties | ||
| + | *to find lost object (with camera) set scene where object is visible, select camera > GameObject > Align with View | ||
Latest revision as of 19:27, 9 February 2012
Contents
tutorials
starting
http://www.moddb.com/engines/unity/tutorials/unity-tutoral-part-1-in-the-beginning
mid
- http://www.unity3dstudent.com/category/modules/ + basic script
best practice
tips
- to focus on object (mesh) - doubleclick the name
- to stop mesh (rigidbody) fall through terrain, tick 'convex' in mesh properties
- to find lost object (with camera) set scene where object is visible, select camera > GameObject > Align with View